Team arguments
The TeamArgument
class interacts with the Minecraft scoreboard and represents a team.
Example - Toggling friendly fire in a team
Let's say we want to create a command to toggle the state of friendly fire in a team. We want a command of the following form
/togglepvp <team>
To do this, given a team we want to use the setAllowFriendlyFire(boolean)
function.
new CommandAPICommand("togglepvp")
.withArguments(new TeamArgument("team"))
.executes((sender, args) -> {
Team team = (Team) args.get(0);
// Toggle pvp
team.setAllowFriendlyFire(team.allowFriendlyFire());
})
.register();
CommandAPICommand("togglepvp")
.withArguments(TeamArgument("team"))
.executes(CommandExecutor { _, args ->
val team = args[0] as Team
// Toggle pvp
team.setAllowFriendlyFire(team.allowFriendlyFire())
})
.register()
commandAPICommand("togglepvp") {
teamArgument("team")
anyExecutor { _, args ->
val team = args[0] as Team
// Toggle pvp
team.setAllowFriendlyFire(team.allowFriendlyFire())
}
}